Friday, July 25, 2014
Tuesday, November 12, 2013
Wednesday, October 23, 2013
Thursday, October 10, 2013
Wednesday, March 27, 2013
Monday, March 25, 2013
Tuesday, January 22, 2013
Tutorial for Sculpting on UV’s in Zbrush
The goal of
this tutorial is to show how you can quickly create & edit a normal map
without baking and without having to use Photoshop filters and gradient alone
(which tend to give a volume-less, procedural, flat looking normal map). Some of you may know a lot of the basic's I am covering, but advanced game developers should get some helpful info here as well!
Thursday, May 3, 2012
Friday, April 6, 2012
Wednesday, April 4, 2012
Monday, March 12, 2012
Monday, January 9, 2012
Monday, May 2, 2011
Wednesday, March 23, 2011
Friday, March 18, 2011
Early Poly Paint Test
Here is an early poly paint test. Still have not touched the hair/arms/hands/and mid section yet, but here is the progress on the pants/jacket/boots. =)
Wednesday, February 16, 2011
Bat Creature Game Res
Here is the Game Res mesh of the Bat Creature which was a study of Aris Kolokontes beautiful work! Again you can find the link HERE to his original work.
Friday, February 11, 2011
Tuesday, February 8, 2011
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