Monday, January 10, 2011

femme fatale WIPs Update




Another Update, trying to finish up the outfit before i add her gear. working on blocking in the jacket now. Also playing with possible cuts and blemishes on the face to give her more personality and "bad ass". =)

Wednesday, January 5, 2011

femme fatale WIPs


There is still much to do, but here is a brief update after a few more hours of work in Zbrush. I'm designing her as i go (with some inspiration from Jessica Biel costume in Blade3 among others), so pieces and parts are always changing, but i hope to have the base clothing finalized soon. I also have been considering adding some sort of coat on her at the end, we will see =P
More to come soon...

Thursday, December 23, 2010

Girl WIP update 2


Working a bit more on her outfit and hair....so much more to do....

Monday, December 20, 2010

Wednesday, November 17, 2010



Got to try out a Cintiq 21'' today and played around with a polysphere to create this bust study. Based off a photo in the excellent photo art book Watchmen: Portraits (http://www.amazon.com/Watchmen-Portraits-Clay-Enos/dp/1848560699)


Saturday, August 21, 2010


Quick sketch in Zbrush

Tuesday, July 27, 2010

Baking Diffuse maps in Xnormal




I had a difficult time online finding tutorials for this, and after playing around in Xnormal and Zbrush for a bit I found a solution for baking diffuse from a polypainted High res mesh. I'm sure this will all change with the release of Zbrush 4, but until then, here you go!